What's new in v2.0.2?

  • Improved network tolerance during matchmaking to reduce disconnects.
  • Fixed config issue which can cause you to get stuck in an initial match screen.
  • Fixed issue which incorrectly showed "You Win!" screen during matchmaking.
  • Skill Flips now account for elongated Skill Flip sequence and additional +2 mechanic.
  • Fixed the minimum cards in collection limit to 20 for transfers.
  • Prevent reversing deck changes when new deck information comes in during network disruption.
  • Shotblocking ability triggers even when no skill match (as per all cards in new game rules)
  • If attacking an undefended lane, it will count towards challenges (e.g. Win round after Long Ball)
  • Improved asset loading during card releases.
  • Optimised localisation presentation in certain languages.
  • Competition cards in previous seasons should still be called Exclusive.
  • FTUE text for new game rules bug fixed.
  • Localisation text length issues fixed.
  • Additional analytics telemetry for enhanced meta-game analysis.
  • Additional analytics telemetry for in-app wallets and print orders.
  • RunInBackground crash fix.
  • Unity upgrade.
  • Database optimisation for card collection.
  • UI optimisation during FTUE.
  • Improved touch and drag experience when moving cards from hand.
  • UI fixes for tooltip popup and league info.
  • Fixed occasional disconnect when clicking "Order History" button 
  • Shotblocking icon on GK banner allignment