What's new in v2.0.2?
- Improved network tolerance during matchmaking to reduce disconnects.
- Fixed config issue which can cause you to get stuck in an initial match screen.
- Fixed issue which incorrectly showed "You Win!" screen during matchmaking.
- Skill Flips now account for elongated Skill Flip sequence and additional +2 mechanic.
- Fixed the minimum cards in collection limit to 20 for transfers.
- Prevent reversing deck changes when new deck information comes in during network disruption.
- Shotblocking ability triggers even when no skill match (as per all cards in new game rules)
- If attacking an undefended lane, it will count towards challenges (e.g. Win round after Long Ball)
- Improved asset loading during card releases.
- Optimised localisation presentation in certain languages.
- Competition cards in previous seasons should still be called Exclusive.
- FTUE text for new game rules bug fixed.
- Localisation text length issues fixed.
- Additional analytics telemetry for enhanced meta-game analysis.
- Additional analytics telemetry for in-app wallets and print orders.
- RunInBackground crash fix.
- Unity upgrade.
- Database optimisation for card collection.
- UI optimisation during FTUE.
- Improved touch and drag experience when moving cards from hand.
- UI fixes for tooltip popup and league info.
- Fixed occasional disconnect when clicking "Order History" button
- Shotblocking icon on GK banner allignment